Warcraft Weekends : HighMountain and Stormheim (or Dear Goddess don’t let me fall)

I don’t have a fear of heights and I’ve never experienced vertigo. I’m naturally terrified of the ocean, but these two zones made me nervous as hell. Both Highmountain and Stormheim are rocky and well… high. So high that I did in fact swing my camera down and go ‘Nope, nope, nope’ and got off that tiny rope bridge as fast as my hearthstone could take me. Both zones (and in a few places on others) Blizzard has made genuinely thin walkways. The path you have is so convincingly treacherous looking that you can’t help but hug the wall so tight your fingers hurt.
Rant aside! Highmountain is probably tied with Suramar for my second favorite zone and Stormheim is probably my least favorite so far. The story for both is still very solid though. Highmountain gives you a look at some new style of tauren (with moose antlers!) that funny enough ride giant eagles. This tickled the snot out of me, a very clever subversion of the ‘big, heavy, and ugly’ cow trope the tauren frequently falls into. We also wowscrnshot_090316_223735learn why the kobolds are so damn possessive of those candles. I’m actually a little sad I know now, I don’t think I can mock them quite as much as I used to! That quest line in particular was the best of the zone. It’s similar to the line of quests the Horde have where you become a quest giver, but in this case you’re a quest giver for kobolds. Which frankly, was the funniest quest I’ve done in a long time. I definitely recommend Highmountain as a good starting zone, since you can choose any of the zones (beside Suramar) to start in.
Stormheim, possibly for fault of being the last zone we leveled in was my least favorite. We hit 100 about half way through and the rest of the zone felt clumsy as we tried to get through it to Suramar. That aside the lore in this place was very neat. The Vrykul of odynandrhenLich King era are back in a fashion with real story and meat to them. They’re the ‘northern’ culture of WoW, what looks to be a bastardization of Norse myth. I mean, the dungeon for this zone is Halls of Valor. The main quest giver in the zone turn out to be Odyn (spoilers? I mean honestly though if you don’t see that coming you might be a little blind, he has two giant ravens following him around). It’s also the zone that I wasted 40 minutes of my life trying to scale for my spirit moose, as previously lamented, so I went into it with low expectations. It plays a lot like Howling Fjord, with a similar zone aesthetic. And of course the cliffs of doom everywhere.  There were however pirate vampires, with a nice reference to the original Dracula novel so, bravo for that. And I ALMOST FORGOT! The grappling hook is probably the most hilariously gimmicky part of this zone but I loved it. You pick up a grapple gun and use hooks throughout the zone to scale mountains and get to mobs and other goodies. It’s also utilized in Suramar (but more on that in the future).
Like I said between these two zones I’d definitely pick Highmountain in hurry. I did still find both zones lore interesting, and I’m hoping that if I start a character in Stormheim I might find it more enjoyable. I’m still impressed with Legion so far, so hopes and enjoyment is still high!

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